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150. Blood Road

_Source: Apocrypha Necromunda: Feast of Heretics _

“More meat for the Lord of Skin and Sinew!”
- Kurgura, Coven of Blood, Corpse Grinder Cult

In this scenario, two gangs battle it out on a rolling road in the midst of a meat harvest!

Attacker And Defender

This scenario has an attacker and a defender.

  • If part of a campaign, the challenger is the attacker
  • Otherwise roll of, with the winner deciding what role they have.

Battle Type

This scenario is a Rolling Roads Ash Wastes battle

  • Vehicles and wargear that grant the Mounted condition can be included in either gang’s starting crew.

Battlefield

Standard set-up rules apply.

This scenario is designed to be played on a 6'x4' battlefield.

Additional Setup: Objectives

At the start of the game, the defender places six ‘meat’ objectives on the battlefield (these should be about the size of a model’s base and can be represented with appropriate models). In the End phase of each round, each objective is moved 3D6" by the defender in any direction.

If, at the start of any round, there are fewer than 6 ‘meat’ objectives on the battlefield then the defender places new objectives within 6" of the Leading Edge of the battlefield, until there are six again. These new objectives move as normal in the End phase.

Crews

Both crews use Custom (10).

Deployment

In order:

  1. Defender: all models within 24" of the centre of the battlefield.
  2. Attacker: all models anywhere on the battlfield, within 6" of one of the short table edges.

Gang Tactics

Standard Gang Tactics rules apply.

Ending The Battle

Either:

  • End of the sixth round
  • Only one gang remaining

Victory

If by the end of the game the attacker has removed at least six 'meat' objectives using the Harvest (Basic) action, and has at least one model on the battlefield, they win. Otherwise the defender wins.

Special Rules

Rolling Roads

This scenario uses the rules for Rolling Roads with open sides.

Meat Harvest

The attacker’s vehicles can perform the Harvest (Basic) action:

Harvest (Basic): Remove a ‘meat’ objective within 1" of this vehicle from the battlefield.

End Of The Line

During the Recovery & Restart step of the End phase of the sixth round, every vehicle on the battlefield must make a Handling test. If the test is passed, nothing happens. However if they fail, their controlling player rolls a Location dice – the vehicle suffers a Catastrophic hit to the location rolled.

Rewards

Credits

  • The winning gang adds 2D6x10 credits to their Stash.
  • The attacker earns an additional D3x10 credits for each ‘meat’ objective they harvested.

Experience

  • Any Leader that survives the battle earns 1 XP.
  • If a vehicle harvests at least one ‘meat’ objective then they earn D3 XP.

Reputation

  • The winning gang gains D3 Reputation.
Narrative Variant

Wasteland Cannibals

If players wish, they may use this scenario to represent the battle between Kurgura’s Corpse Grinder Cult and the Redemptionist Priest Kaelon on Perdition’s Path.

In order to do this, make the following changes:

  • The attacking gang should be represented by a Corpse Grinder Cult Gang, built using the standard gang creation rules.
  • The defending gang should be represented by a Cawdor Redemptionist Gang, built using the standard gang creation rules.
  • Both gangs should include as many mounted fighters and vehicles as possible and ideally each fighter should either have the Mounted condition or a vehicle to ride on at the start of the battle.