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105. Data-Purge

Source: White Dwarf, May 2022

Underdog Scenario

This scenario is designed for an underdog gang to have a high-risk/high-reward opportunity against a considerably stronger enemy:

  • At least 400 less Gang Rating than the enemy.
  • Can be chosen if the underdog gets to choose the scenario (when rolling to determine which scenario is played).
  • Underdog tactics cannot be used in this scenario.

Attacker & Defender

The underdog is the defender, the other gang is the attacker.

Battlefield

Standard.

Crews

Custom.

Deployment

Standard with the following exceptions:

  • Before deployment, the defender places 3 objective markers (binaric cogitator):
    • At least 6" from any battlefield edge.
    • At least 8" from other objectives.

Tactics Cards

None.

Binaric Cogitators

The underdog has been hired to prevent other gangs from interfering with data-purging of some binaric cogitators. The attacking gang will try to halt the data-purge subroutines to preserve the data core.

Attackers can spend a Basic action (Hack Cogitator) within 1" of an objective: Pass an Intelligence test to remove it from the battlefield.

Ending the Battle

The battle ends if any of the following are true:

  • After round 7.
  • Max 1 gang has models remaining.
  • 2 objectives are removed.

Victory

The attacker wins if at least 2 objectives are removed or no defenders remain on the battlefield. Otherwise the defender wins.

Rewards

Credits

  • Attacker: D6x10 (win).
  • Defender: D6x10 per round the battle lasts (7D6x10 if only defenders remain).

Experience

Scenario specific rewards:

  • +1 for taking part.
  • +1 to each attacker for removing at least 1 objective.

Standard rewards:

  • +1 for taking an enemy Out of Action.
  • +1 for taking an enemy Leader or Champion Out of Action.
  • +1 for killing an enemy (during the battle).
  • +1 for Rallying.

Reputation

  • +1 (win).
  • +1 per removed objective (attacker).
  • -1 (bottle out).