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103 docs tagged with "Sector Mechanicus"

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10. Sabotage

A gang sneaks onto a rival’s turf, hoping to put one of their territories out of commission.

100. The Beast

"Even a rundown pile of scrap can become the focus for a vicious turf war when the alternative is getting burried alive by burning ash."

101. Incoming Storm

"Out in the wastes the weather can change quicker than a Delaque'll stab you in the back… and that's pretty damn quick!"

109. Tech Raid

“We’re near the ancestral shard lads, I can feel it in my bones!”

11. Rescue Mission

In this scenario, a gang tries to rescue a previously captured fighter from the clutches of their enemy.

111. Gunk War

“This may not be much, but it is mine and no mutie scum is gonna take it away fromme!”

112. They Come From Below!

“The Lord of Skin and Sinew demands all shall feast today! Go forth and drown the world in their own bloated organs!”

113. Out of the Storm

\*kzzzz\* the Emperor they’re using the storm to attack, we’ve gotta warn \*kzzzz\*

116. Parley Showdown

“You leave me no choice. This path would spell disaster for the whole of the House of Blades!”

119. Street Fight

“Gorshiv you’re mine! Come closer if you are ready to end your miserable existence!”

12. Last Stand

The Guilders are gunning for a gang and will take them down at any cost!

124. Experimental Testing

In this scenario, a gang has agreed to test some experimental stimms in an effort to gain an edge over their more powerful adversaries.

126. Defend the House

“It may have a kick like a rogue ambull, but it’ll make you unbeatable in a fight!”

13. Escape the Pit!

Gangs are looting the depths of the hive when ancient machinery grinds to life.

15. Shoot Out

In this scenario, two gangs try to scare each other off.

17. Ghast Harvest

In this scenario, two gangs try to desperately fend each other off so they can harvest a rich vein of ghast.

2. The Trap

In this scenario, one gang has ambushed another and is attempting to take out as many of the defenders as possible; the defenders are trying to return the favour.

20. Fighter Down

A gang searches for a lost companion before the underhive gets them for good.

21. Murder Cyborg

In this scenario, a standard gang battle takes a turn for the worse when one of the fighters is revealed to be a Murder Cyborg!

22. The Hit

A gang sneaks into enemy territory to take out a leader.

24. Pit Fight

In this scenario, gangs put forward their best fighters in order to try to win a large prize.

25. Claim the Spire

Two gangs seek to seize the spires of the Underhive. Soon both gangs become embroiled in a fight across towers and gangways, all in order to claim victory and proclaim their house as Lord of the Spires.

32. Blaze of Glory: Escape The Hive

Having outgrown life in the Underhive, a powerful gang has decided to follow rumours of a more bountiful home amongst the stars. Their many long-time enemies decide that now is their last chance to settle some scores in this exclusive scenario - Escape the Hive.

39. Hit & Run

A gang strikes from the shadows hoping to take down a powerful foe.

43. Scavenge

Desperate for supplies, gangs loot the battlefield.

45. Takeover

By order of Lord Helmawr, I seize this territory!

56. Daylight Robbery

A small group of gangers come across a lightly-defended warehouse and attempt to loot it before they're caught.

57. Mercator Storehouse Heist

Two gangs send a small infiltration force into a Guild storehouse, intent on claiming a supposedly valuable item destined for auction to the highest bidder.

6. Smash & Grab

In this scenario, one gang aims to steal some loot caskets the other gang has been paid to protect.

63. The Hunt

In the darkness of the underhive, the hunters become the hunted.

67. Big Bar Brawl

A drunken insult leads to a free-for-all in the local drinking hole.

68. The Last Round

A powerful gang celebrates their final victory at a local drinking hole - only to discover the fight is not over yet...

69. Gateway to Hell

A gang tries to escape from the authorities into the wastes - though the hive will not let them go so easily.

7. Looters

A gang launches an all-out attack on a rival’s turf in the hope of raiding their stash.

70. The Long Night

Gangs must fight to survive a sector-wide shutdown, battling darkness, cold, critters and each other until the artificial dawn comes.

73. Mercy Mission

In the aftermath of a gang battle, both sides try to get their fallen fighters to safety.

74. Dome Rush

Two gangs follow a Dome Runnner into dangerous territory looking for loot.

9. Border Dispute

In this scenario, each gang is seeking to secure their Turf and drive off the other gang – and the best way to do this is to defile the other gang’s relic.

90. Market Mayhem

You want the best gear? Hit the market. Of course, if you don’t want to pay you better hit it hard!

93. Mining Expedition

You can’t always take stuff from other scum – sometimes, you’ve got to go dig for it.

94. The Big Score

Find the mother lode and you can retire to live a life of luxury… just got to hope no one else has the same idea.

98. Wasteland Encounter

"Whether it is the badzones of a hive or the deep wastes, you never quite know who, or what's, out there for you."

99. Settlement Showdown

"Even a rundown pile of scrap can become the focus for a vicious turf war when the alternative is getting burried alive by burning ash."